/**
* VERSION: 1.22
* DATE: 2011-04-20
* AS3
* UPDATES AND DOCS AT: http://www.greensock.com/loadermax/
**/
package com.greensock.loading.data {
import flash.display.DisplayObject;
/**
* Can be used instead of a generic Object to define the vars
parameter of a XMLLoader's constructor.
*
* There are 2 primary benefits of using a XMLLoaderVars instance to define your XMLLoader variables:
*
onComplete
where a Function is expected).
* new XMLLoader("data.xml", {name:"css", estimatedBytes:1500, onComplete:completeHandler, onProgress:progressHandler})
* new XMLLoader("data.xml", new XMLLoaderVars().name("data").estimatedBytes(1500).onComplete(completeHandler).onProgress(progressHandler))
* new XMLLoader("data.xml", new XMLLoaderVars().name("data").estimatedBytes(1500).onComplete(completeHandler).vars)
prop("index", 5);
*
* @param property Property name
* @param value Value
*/
public function prop(property:String, value:*):XMLLoaderVars {
return _set(property, value);
}
//---- LOADERCORE PROPERTIES -----------------------------------------------------------------
/** When autoDispose
is true
, the loader will be disposed immediately after it completes (it calls the dispose()
method internally after dispatching its COMPLETE
event). This will remove any listeners that were defined in the vars object (like onComplete, onProgress, onError, onInit). Once a loader is disposed, it can no longer be found with LoaderMax.getLoader()
or LoaderMax.getContent()
- it is essentially destroyed but its content is not unloaded (you must call unload()
or dispose(true)
to unload its content). The default autoDispose
value is false
.**/
public function autoDispose(value:Boolean):XMLLoaderVars {
return _set("autoDispose", value);
}
/** A name that is used to identify the loader instance. This name can be fed to the LoaderMax.getLoader()
or LoaderMax.getContent()
methods or traced at any time. Each loader's name should be unique. If you don't define one, a unique name will be created automatically, like "loader21". **/
public function name(value:String):XMLLoaderVars {
return _set("name", value);
}
/** A handler function for LoaderEvent.CANCEL
events which are dispatched when loading is aborted due to either a failure or because another loader was prioritized or cancel()
was manually called. Make sure your onCancel function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). **/
public function onCancel(value:Function):XMLLoaderVars {
return _set("onCancel", value);
}
/** A handler function for LoaderEvent.COMPLETE
events which are dispatched when the loader has finished loading successfully. Make sure your onComplete function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). **/
public function onComplete(value:Function):XMLLoaderVars {
return _set("onComplete", value);
}
/** A handler function for LoaderEvent.ERROR
events which are dispatched whenever the loader experiences an error (typically an IO_ERROR or SECURITY_ERROR). An error doesn't necessarily mean the loader failed, however - to listen for when a loader fails, use the onFail
special property. Make sure your onError function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). **/
public function onError(value:Function):XMLLoaderVars {
return _set("onError", value);
}
/** A handler function for LoaderEvent.FAIL
events which are dispatched whenever the loader fails and its status
changes to LoaderStatus.FAILED
. Make sure your onFail function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). **/
public function onFail(value:Function):XMLLoaderVars {
return _set("onFail", value);
}
/** A handler function for LoaderEvent.HTTP_STATUS
events. Make sure your onHTTPStatus function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). You can determine the httpStatus code using the LoaderEvent's target.httpStatus
(LoaderItems keep track of their httpStatus
when possible, although certain environments prevent Flash from getting httpStatus information).**/
public function onHTTPStatus(value:Function):XMLLoaderVars {
return _set("onHTTPStatus", value);
}
/** A handler function for LoaderEvent.IO_ERROR
events which will also call the onError handler, so you can use that as more of a catch-all whereas onIOError
is specifically for LoaderEvent.IO_ERROR events. Make sure your onIOError function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). **/
public function onIOError(value:Function):XMLLoaderVars {
return _set("onIOError", value);
}
/** A handler function for LoaderEvent.OPEN
events which are dispatched when the loader begins loading. Make sure your onOpen function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
).**/
public function onOpen(value:Function):XMLLoaderVars {
return _set("onOpen", value);
}
/** A handler function for LoaderEvent.PROGRESS
events which are dispatched whenever the bytesLoaded
changes. Make sure your onProgress function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). You can use the LoaderEvent's target.progress
to get the loader's progress value or use its target.bytesLoaded
and target.bytesTotal
.**/
public function onProgress(value:Function):XMLLoaderVars {
return _set("onProgress", value);
}
/** LoaderMax supports subloading, where an object can be factored into a parent's loading progress. If you want LoaderMax to require this loader as part of its parent SWFLoader's progress, you must set the requireWithRoot
property to your swf's root
. For example, vars.requireWithRoot = this.root;
. **/
public function requireWithRoot(value:DisplayObject):XMLLoaderVars {
return _set("requireWithRoot", value);
}
//---- LOADERITEM PROPERTIES -------------------------------------------------------------
/** If you define an alternateURL
, the loader will initially try to load from its original url
and if it fails, it will automatically (and permanently) change the loader's url
to the alternateURL
and try again. Think of it as a fallback or backup url
. It is perfectly acceptable to use the same alternateURL
for multiple loaders (maybe a default image for various ImageLoaders for example). **/
public function alternateURL(value:String):XMLLoaderVars {
return _set("alternateURL", value);
}
/** Initially, the loader's bytesTotal
is set to the estimatedBytes
value (or LoaderMax.defaultEstimatedBytes
if one isn't defined). Then, when the loader begins loading and it can accurately determine the bytesTotal, it will do so. Setting estimatedBytes
is optional, but the more accurate the value, the more accurate your loaders' overall progress will be initially. If the loader is inserted into a LoaderMax instance (for queue management), its auditSize
feature can attempt to automatically determine the bytesTotal
at runtime (there is a slight performance penalty for this, however - see LoaderMax's documentation for details). **/
public function estimatedBytes(value:uint):XMLLoaderVars {
return _set("estimatedBytes", value);
}
/** If true
, a "gsCacheBusterID" parameter will be appended to the url with a random set of numbers to prevent caching (don't worry, this info is ignored when you LoaderMax.getLoader()
or LoaderMax.getContent()
by url
or when you're running locally). **/
public function noCache(value:Boolean):XMLLoaderVars {
return _set("noCache", value);
}
/** Normally, the URL will be parsed and any variables in the query string (like "?name=test&state=il&gender=m") will be placed into a URLVariables object which is added to the URLRequest. This avoids a few bugs in Flash, but if you need to keep the entire URL intact (no parsing into URLVariables), set allowMalformedURL:true
. For example, if your URL has duplicate variables in the query string like http://www.greensock.com/?c=S&c=SE&c=SW
, it is technically considered a malformed URL and a URLVariables object can't properly contain all the duplicates, so in this case you'd want to set allowMalformedURL
to true
. **/
public function allowMalformedURL(value:Boolean):XMLLoaderVars {
return _set("allowMalformedURL", value);
}
//---- XMLLOADER PROPERTIES --------------------------------------------------------------
/** By default, the XMLLoader will automatically look for LoaderMax-related nodes like <LoaderMax>, <ImageLoader>, <SWFLoader>, <XMLLoader>, <MP3Loader>, <DataLoader>
, and <XMLLoader>
inside the XML when it inits. If it finds any that have a load="true"
attribute, it will begin loading them and integrate their progress into the XMLLoader's overall progress. Its COMPLETE
event won't fire until all of these loaders have completed as well. If you prefer NOT to integrate the dynamically-created loader instances into the XMLLoader's overall progress
, set integrateProgress
to false
. **/
public function integrateProgress(value:Boolean):XMLLoaderVars {
return _set("integrateProgress", value);
}
/** Maximum number of simultaneous connections that should be used while loading child loaders that were parsed from the XML and had their "load" attribute set to "true" (like <ImageLoader url="1.jpg" load="true" />). A higher number will generally result in faster overall load times for the group. The default is 2. Sometimes there are limits imposed by the Flash Player itself or the browser or the user's system, but LoaderMax will do its best to honor the maxConnections
you define. **/
public function maxConnections(value:uint):XMLLoaderVars {
return _set("maxConnections", value);
}
/** A handler function for LoaderEvent.CHILD_OPEN
events which are dispatched each time any nested LoaderMax-related loaders that were defined in the XML begins loading. Make sure your onChildOpen function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). **/
public function onChildOpen(value:Function):XMLLoaderVars {
return _set("onChildOpen", value);
}
/** A handler function for LoaderEvent.CHILD_PROGRESS
events which are dispatched each time any nested LoaderMax-related loaders that were defined in the XML dispatches a PROGRESS
event. To listen for changes in the XMLLoader's overall progress, use the onProgress
special property instead. You can use the LoaderEvent's target.progress
to get the child loader's progress value or use its target.bytesLoaded
and target.bytesTotal
. The LoaderEvent's currentTarget
refers to the XMLLoader, so you can check its overall progress with the LoaderEvent's currentTarget.progress
. Make sure your onChildProgress function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). **/
public function onChildProgress(value:Function):XMLLoaderVars {
return _set("onChildProgress", value);
}
/** A handler function for LoaderEvent.CHILD_COMPLETE
events which are dispatched each time any nested LoaderMax-related loaders that were defined in the XML finishes loading successfully. Make sure your onChildComplete function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). **/
public function onChildComplete(value:Function):XMLLoaderVars {
return _set("onChildComplete", value);
}
/** A handler function for LoaderEvent.CHILD_CANCEL
events which are dispatched each time loading is aborted on any nested LoaderMax-related loaders that were defined in the XML due to either an error or because another loader was prioritized in the queue or because cancel()
was manually called on the child loader. Make sure your onChildCancel function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). **/
public function onChildCancel(value:Function):XMLLoaderVars {
return _set("onChildCancel", value);
}
/** A handler function for LoaderEvent.CHILD_FAIL
events which are dispatched each time any nested LoaderMax-related loaders that were defined in the XML fails (and its status
chances to LoaderStatus.FAILED
). Make sure your onChildFail function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
). **/
public function onChildFail(value:Function):XMLLoaderVars {
return _set("onChildFail", value);
}
/** A handler function for LoaderEvent.INIT
events which are dispatched when the XML finishes loading and its contents are parsed (creating any dynamic XML-driven loader instances necessary). If any dynamic loaders are created and have a load="true"
attribute, they will begin loading at this point and the XMLLoader's COMPLETE
will not be dispatched until the loaders have completed as well. **/
public function onInit(value:Function):XMLLoaderVars {
return _set("onInit", value);
}
/** A handler function for XMLLoader.RAW_LOAD
events which are dispatched when the loader finishes loading the XML but has NOT parsed the XML yet. This can be useful in rare situations when you want to alter the XML before it is parsed by XMLLoader (for identifying LoaderMax-related nodes like <ImageLoader>
, etc.). Make sure your onRawLoad function accepts a single parameter of type LoaderEvent
(com.greensock.events.LoaderEvent
) **/
public function onRawLoad(value:Function):XMLLoaderVars {
return _set("onRawLoad", value);
}
/** A String that should be prepended to all parsed LoaderMax-related loader URLs (from nodes like <ImageLoader>, <XMLLoader>, etc.) as soon as the XML has been parsed. For example, if your XML has the following node: <ImageLoader url="1.jpg" />
and prependURLs
is set to "../images/", then the ImageLoader's url will end up being "../images/1.jpg". prependURLs
affects ALL parsed loaders in the XML. However, if you have an <XMLLoader>
node inside your XML that also loads another XML doc and you'd like to recursively prepend all of the URLs in this loader's XML as well as the subloading one and all of its children, use recursivePrependURLs
instead of prependURLs
. **/
public function prependURLs(value:String):XMLLoaderVars {
return _set("prependURLs", value);
}
/** A String that should be recursively prepended to all parsed LoaderMax-related loader URLs (from nodes like <ImageLoader>, <XMLLoader>, etc.). The functionality is identical to prependURLs
except that it is recursive, affecting all parsed loaders in subloaded XMLLoaders (other XML files that this one loads too). For example, if your XML has the following node: <XMLLoader url="doc2.xml" />
and recursivePrependURLs
is set to "../xml/", then the nested XMLLoader's URL will end up being "../xml/doc2.xml". Since it is recursive, parsed loaders inside doc2.xml and any other XML files that it loads will all have their URLs prepended. So if you load doc1.xml which loads doc2.xml which loads doc3.xml (due to <XMLLoader>
nodes discovered in each XML file), recursivePrependURLs
will affect all of the parsed LoaderMax-related URLs in all 3 documents. If you'd prefer to only have the URLs affected that are in the XML file that this XMLLoader is loading, use prependURLs
instead of recursivePrependURLs
. **/
public function recursivePrependURLs(value:String):XMLLoaderVars {
return _set("recursivePrependURLs", value);
}
/** By default, XMLLoader will parse any LoaderMax-related loaders in the XML and load any that have their "load" attribute set to "true" and then if any fail to load, they will simply be skipped. But if you prefer to have the XMLLoader fail immediately if one of the parsed loaders fails to load, set skipFailed
to false
(it is true
by default). **/
public function skipFailed(value:Boolean):XMLLoaderVars {
return _set("skipFailed", value);
}
//---- GETTERS / SETTERS -----------------------------------------------------------------
/** The generic Object populated by all of the method calls in the XMLLoaderVars instance. This is the raw data that gets passed to the loader. **/
public function get vars():Object {
return _vars;
}
/** @private **/
public function get isGSVars():Boolean {
return true;
}
}
}